Thursday, September 15, 2016

Throwback Thursday Capcom vs. SNK

Throwback Thursday Capcom vs. SNK




With my recent Street Fighter V vs. The King of Fighters article now would be a good idea to do my throwback thursday on a great fighting game by Capcom. Capcom vs. SNK

Two of the biggest fighting game in a huge crossover. Would you even imagine that? Talk about a surprise. Capcom just finished with their crossover battle with Marvel and now they battle SNK.


Capcom vs SNK was released in 2000 in the Arcades and on the Dreamcast. There was an updated version called Capcom vs SNK Pro which added two characters and updated the current roster moveset. Back in those days if you wanted to play a fighting game on these two systems.

Now with two fighting game companies the question comes to mind is that which company would make the game? Capcom vs SNK was developed and published by Capcom. SNK characters were featured in Capcom sprites and I have to admit they look pretty good. Some Capcom characters like Ryu, Ken and Bison had new sprites. Other Capcom characters used their character sprites from the Street Fighter Alpha series.


Since we're on the characters players have to know that the title can throw people off and the reason why I say that because it’s called Capcom vs SNK people would imagine characters like Megaman or Marspeople would be in the game but they are not. The Capcom roster consist of Street Fighter characters such as Ryu, Ken, Chun-Li, Sakura, Cammy and also Morrigan from the Darkstalkers series makes an appearance. SNK characters consist of characters from The King of Fighters series such Kyo, Iori, Terry, Mai, Kim and Nakoruru from the Samurai Showdown series.



Capcom vs. SNK has some interesting features. One interesting feature is that players can choose between two grooves one from Capcom and one from SNK. The Capcom groove features the meter from the Alpha series where players can perform level one,two or three supers. The SNK groove is meter featured from The King of Fighters 94 where players have to charge up their super meter to perform a level one super. If the player's health is low and blinking players can perform unlimited level one supers without their meter being filled but if they charge up their super meter and their health is low and blinking they can perform a level three super.

The gameplay of Capcom vs SNK featured a four button layout similar to The King of Fighters but there is one feature I wasn’t too much of a fan was and that was the ratio system. Capcom vs SNK is a team fighting game. Characters ratios are rated on their strength ranging from 1 to 4. You can make a team up to four people but their combined ratios must equal and go no higher than four. For example Ryu has a ratio of 2 and Kyo has a ratio of 2 as well for a total ratio of 4 so that team will only consist of these two guys. Sakura, Cammy, Yuri and King only has a ratio of 1. If players have a team of four people their strength and defense are low. If players form a team of 2 people they have an average strength and defense. Now in versus mode characters aren’t ranked in the ratio system. My main problem is that I didn’t like how characters were ranked on their strength. If you want the ratio system that's fine just don’t rank the characters strength.

In the end I still believe Capcom vs SNK is a fun fighting game. The music is good, the stage intros are incredible and the roster is pretty good. Players can have dream matches with Ryu vs Kyo or Ken vs Terry or even evil bosses like M. Bison vs. Geese Howard. If you’re fan of Capcom or a fan of SNK or a fan of fighting games Capcom vs SNK is the game for you.